I got reached out if I wanted to be part of an animation for charity.
What I needed to do was to create the assets for the scenes. These were the references:
Sculpting the Glacier
This was a really good exercise to train my eyes own aesthetic
It went pretty neatly.
Lookdev the Ice
Since the sculpting was already surprisingly good I went on to lookdev for the ice.
Wow that already looks great! No reflection maps or roughness.
Creating the Coral
I really did not have a clue how to do this yet. But it was very very clear to me that it needed to have a lot of organic forms and ultimately turn into an asset. So I turned to 3ds max for modeling some easy coral, but for more insane details with ease I went to Medium VR Sculpting.
It actually worked out perfect. 8/10 similarity with the reference.
First tried it in Zbrush, but that would've taken me too much time and effort.
But check out how close I got with the Medium tool to the reference.
Polar Bear Animation
Finally I am proud to say I have animated a scene for the story of the polar bear in the waiting room.
To Be Continued...